"file" ".\dod\addons\metamod\bin\server.dll" Inform the server of the mod type and the location of a Windows or Linux file. You need to make sure the metamod.vdf is correct for your mod. It depends what you are doing and what your game server needs.ĭod\addons\metamod.vdf File opens with NotePad. It just requires a good set that work well and you just have to learn by trying them. The most up to date version can destroy some old plug-ins. The set I have assembled is just this, some of the plug-ins are older and work well, the main SourceMod version is not the latest stable release but one of the many snapshots SourceMod_v_2339.Īt the time of writing, the versions that are past this one have problems for some of the plug-ins I like. For SourceMod to keep up you have to do a lot of reading, some you will not understand, some you will… its complex and require a heap of testing. These are the questions you need to ask as you build a set of server mods. Is it an older plug-in that is now redundant because the main mod now has its functions included? Does it need a certain version of the main mod to work?ģ. Does the plug-in only work for Windows… or Linux…or both?Ģ. The trick is to get the plug-ins you want and see what they need to run them.ġ. These are not "stable" but sometimes they are a better option. Using the latest version does fix problems. See here for the "Snapshots" of SourceMod. SourceMod is a bit different… and it can be rewarding. You can use different versions of SourceMod (nightly builds), but use the correct version of MetaMod. There is more to know about the main mod files! They are the building blocks for the Mods.You just download them and extract to a folder, (preferably a “dod” folder inside one called “My Server files” or something like it) then move to the next step. These are the raw files from MetaMod: Source and SourceMod. Pick your OS Win or Linux.įor dods you will need the latest full package. Plus you have a back-up!įor dods you will need the one for the Orange box engine. It’s better to do it this way, if you need to change something it does not end up in a big mess and you can put instruction for yourself in the folders… you can’t do that on the game server. We will grab the Mods basic set, and then add some Plug-ins, and then assemble them on our local PC, ready to upload. you are going to struggle with at least a little bit of this. I am sorry but no matter how you look at it, how high your IQ is. How about some basics first, a roadmap of where to go next? Click on the image to rezise.Ĭonfusing isn't it. The documentation of it is never easy, the files you need often come from different groups and their assembly is more akin to a conductor of an orchestra, good musicians to work with but he or she can totally stuff it up. The server mods are where a lot of people loose it completely.
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